Business · Markets
Why Is the LCK Cup Final Being Played in Hong Kong?
LCK's first official competition outside South Korea raises questions about its financial pressure, global audience and overseas ambitions.
eSportsGuy · Feb 25, 2026

Business · Markets
LCK's first official competition outside South Korea raises questions about its financial pressure, global audience and overseas ambitions.
eSportsGuy · Feb 25, 2026

Publishing · Markets
M7 drew 5.68 million peak concurrent viewers as Mobile Legends: Bang Bang paired Indonesia’s mature club ecosystem with a five-region plan for global growth.
eSportsGuy · Feb 9, 2026

Events · Markets · Infrastructure
KPL's 2025 city programme generated more than RMB100 million in offline ticket sales, connecting finals, club homes and tourism partnerships with urban venues and consumption.
eSportsGuy · Jan 14, 2026

Community
From the LPL All-Star Winter Festival's care packages to year-round public-interest projects, how esports connects players, clubs, partners and fans through social responsibility.
eSportsGuy · Dec 25, 2025

Governance · Community
Andrew Cheong examines how Malaysia’s proposed under-16 social-media restriction could affect esports, concluding that near-term market effects may be limited while youth discovery and access to learning content face greater uncertainty.
Andrew “Sir Cloud” Cheong · Nov 28, 2025

Markets · Governance
In 2018, Taicang official Wang Yongjian recalled how public support for PLU and the LPL helped turn the city into an esports base next to Shanghai.
MMJ · Apr 2, 2018

Business · Investment
A 2018 People's Esports profile traces how ImbaTV’s six founders learned to raise capital and declined a mobile esports deal that diverged from their operating principles.
ZZJ · Mar 30, 2018

Operations · Infrastructure
In the 72 hours before LPL's first true home match, LGD's youth team, Tencent's broadcast crew and its merchandise store faced first-time tests in venue operations, live production and fan management.
Sai Ma · Jan 15, 2018

Business
MY's Overwatch results failed to create sustainable revenue. Its 2017 partial pivot exposed how weak tournament and streaming economics constrained a small club.
JZJ · Dec 4, 2017
