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Player

Uzi

Jian "Uzi" Zihao (简自豪) is a retired Chinese League of Legends bot laner, a 2018 MSI champion with RNG and the second player inducted into the game's Hall of Legends.

Uzi in LPL's “Journey to the Top” video for the 2022 Spring Split.
Uzi in LPL's “Journey to the Top” video for the 2022 Spring Split. · LPL · Wikimedia Commons · CC BY 3.0 ·
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Updated October 16, 2026

Commercial snapshot

Role

Former Pro Player

Retired League of Legends bot laner; Uzi described health-related limits on training in a 2025 interview about his 2023 retirement.[11][12]

Affiliation

Former EDward Gaming · League of Legends

EDG announced Uzi's signing in June 2023 and his departure in December 2023; no current professional team was verified.[9][10]

Signature achievement

2018 Mid-Season Invitational champion with RNG[4]

Riot's official MSI history records Uzi and Royal Never Give Up winning the 2018 event after taking the LPL title that qualified them for MSI.[4]

Global recognition

Second Hall of Legends inductee[1]

Riot Games announced Uzi as the second player inducted into the League of Legends Hall of Legends in May 2025.

Audience

6.57M

Weibo

3.88M

Bilibili

Public counts observed on September 11, 2026; the platform counts are not deduplicated. Weibo is the official UziQAQ profile; Bilibili is the Uzi account associated with his official channel entry.[6][7]

Signature IP

Hall of Legends event and Kai'Sa collections[2]

Riot's publisher-owned event included Uzi-themed cosmetics and Kai'Sa skins co-developed with Uzi; the program also disclosed revenue participation for inductees and teams.[3]

Market reach

China · Global League of Legends audience

Uzi's LPL career, official Chinese platform presence and Riot's global Hall of Legends event support China and international reach; counts are platform-specific and not deduplicated.[1][6][7]

Career

  1. –

  2. –

  3. –

Commercial categories and activation routes identified from the profile.

Category

Game-integrated IP

Partner

Riot Games · Hall of Legends[2][3]

Commercial note

Publisher-owned event pass, Uzi-themed cosmetics and Kai'Sa collections co-developed with Uzi, with disclosed revenue participation for inductees and teams.

Category

Automotive · recognition-program activation

Commercial note

Riot's Hall of Legends recognition included a custom art piece and a personalized Mercedes-Benz G-Class with EQ Technology; this is a program-led tribute, not evidence of a standalone always-on personal endorsement.

Category

Game livestreaming platform · historical

Commercial note

Huya identified Uzi as a platform streamer and published his official room during the 2018 Asian Games; current commercial terms were not verified.

Overview

Uzi’s commercial asset is the combination of elite bot-lane authority, a deeply established Chinese fan identity and a publisher-validated legacy. His 2018 MSI title with Royal Never Give Up, two World Championship final appearances and 2025 Hall of Legends induction create a durable story that remains legible after retirement: the value is not current roster access, but expertise, recognition and a documented connection to League of Legends culture in China.[1][4][5]

The verified partnership pattern is led by rights-controlled IP and platform distribution. Riot Games converted Uzi’s career into a Hall of Legends event, cosmetics and Kai’Sa collaborations, with disclosed revenue participation for inductees and teams. Mercedes-Benz extended the recognition program into a custom art piece and personalized vehicle, while Huya Live’s historical relationship shows how Uzi’s competitive identity could be distributed through Chinese livestreaming. These are different rights chains, so a buyer should not treat publisher IP, automotive tribute and platform activity as interchangeable personal endorsement inventory.[2][3][8]

The clearest future opportunities are legacy-led content, publisher-approved career IP and China-market fan formats built around Uzi’s verified accounts and competitive expertise. Hardware, apparel or lifestyle products could also be credible when they use a specific performance story rather than generic celebrity association. Any activation would require diligence on Uzi’s representation, Riot permissions, historical club or team rights, platform distribution, category conflicts and whether the proposed asset is current, licensed or merely editorial.[5][6][8]

References19
  1. [1]LoL Esports · Uzi Honored as Second Hall of Legends Inductee
  2. [2]Riot Games · Patch 25.12 Notes
  3. [3]Riot Games Support · Hall of Legends
  4. [4]LoL Esports · Top Moments in MSI History
  5. [5]League of Legends · The Rise of Chinese Marksmen
  6. [6]UziQAQ official Weibo profile
  7. [7]Uzi official Bilibili entry
  8. [8]Huya · Uzi at the 2018 Asian Games
  9. [9]IT之家 · Uzi returns to BLG
  10. [10]EDward Gaming · Uzi signing announcement
  11. [11]GamerSky · EDG Uzi departure notice
  12. [12]直播吧 · Uzi discusses retirement
  13. [13]Liquipedia · Uzi career record
  14. [14]UziQAQ · Hall of Legends response
  15. [15]Riot Games · 2025 Hall of Legends Uzi Collection
  16. [16]Leaguepedia · Uzi career record
  17. [17]IT之家 · BLG Uzi departure announcement
  18. [18]IT之家 · EDG Uzi signing announcement
  19. [19]Wikimedia Commons · LPL Uzi portrait

Commercial opportunities

Legacy-led content

Uzi could support documentary, interview or competition-analysis formats built around his bot-lane expertise and career history; rights would require direct confirmation of availability, editorial scope and platform distribution.

Performance product or limited edition

A hardware, apparel or lifestyle product could draw on Uzi's documented competitive identity and Hall of Legends status, subject to personal representation, publisher, club and category-conflict checks.

China-market fan experience

A China-focused live, streaming or community format could use Uzi's verified Weibo, Bilibili and Huya presence; any activation would require platform, venue, data, content and current partner approvals.

Publisher-approved career IP

A future digital or physical collection could extend the proven Hall of Legends model, but Riot, Uzi and any relevant club or team rightsholders would need to define the licensed assets and revenue terms.

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