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Team Liquid

Team Liquid is a global esports organization that began as a StarCraft clan in 2000 and now operates multi-title teams, facilities, media and commercial partnerships.

Team Liquid
Team Liquid official Brand Kit — Crest / on light
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Updated September 23, 2026

Commercial snapshot

Founded

2000

Team Liquid states that it began as a StarCraft clan in 2000.[1]

Based in

Not publicly disclosed

Current headquarters are not publicly disclosed; The official About page identifies facilities in the United States, Netherlands and Brazil.[1]

Signature achievement

The International 2017 champion

Team Liquid's official account records its Dota 2 Team winning TI7 after a lower-bracket run and a grand-final sweep.[4]

Audience reach

Not publicly disclosed

Ownership

Controlling interest acquired in 2016 by an ownership group led by Peter Guber and Ted Leonsis

Team Liquid announced the controlling-interest transaction while retaining Victor Goossens and Steve Arhancet as co-CEOs; a current cap table is not public.[3]

Current financials

Private; not publicly disclosed

Current audited revenue, profitability and valuation are not published in the retained sources.

Key people

Victor Goossens

Founder and co-CEO

Listed in current leadership on Team Liquid's official About page.[1]

Steve Arhancet

Co-CEO

Listed in current leadership on Team Liquid's official About page.[1]

Claire Hungate

President and Chief Operating Officer

Listed in current leadership on Team Liquid's official About page.[1]

Category

Gaming systems

Partner

Alienware

Commercial note

Listed as a current global partner on Team Liquid's official partner page.[2]

Category

Payments

Partner

Visa

Commercial note

Team Liquid identifies Visa support around its Brazilian VALORANT program.[2]

Category

Enterprise technology

Partner

SAP

Commercial note

Listed as a current partner in the club's global commercial portfolio.[2]

Category

Beverage

Commercial note

Listed as a current partner on the official partner page.[2]

PTG Database Analysis

Team Liquid is a mature global Club platform rather than a single-team identity. Its leadership, ownership history, facilities, partner portfolio and media operation are Club-level facts; rosters and game-specific results should be represented by Team entities as those canonical records are created.[1][2][3]

The International 2017 remains a durable championship asset, while the current facility footprint gives the brand practical activation infrastructure in North America, Europe and Brazil. That combination supports global storytelling with regional execution, provided each game, league and talent-rights layer is cleared separately.[1][4]

The 2016 announcement verifies a controlling-interest transaction, not the organization’s present ownership percentages or valuation. Official scale claims and partner listings are useful first-party indicators, but current audited financials, partner fees, independently measured audience and conversion performance remain undisclosed.[1][2][3]

References6
  1. [1]Team Liquid — About — Founding history, global facilities, scale and current leadership
  2. [2]Team Liquid — Partners — Current disclosed partner portfolio
  3. [3]Team Liquid — 2016 strategic partnership — Historical controlling-interest transaction and management continuity
  4. [4]Team Liquid — TI7 championship — Official account of The International 2017 title
  5. [5]Team Liquid — Brand kit — Official visual-asset provenance
  6. [6]MPL Philippines Season 18 Teams — MPL Philippines / MOONTON Games

Commercial opportunities

Global and regional team rights

Team Liquid's facilities and title portfolio support both global programs and market-specific activations, subject to game and league approvals.[1][2]

Content, creators and editorial media

The organization combines competitive talent with a long-running media and community platform.[1]

Facilities and live experiences

Physical sites in Los Angeles, Utrecht and São Paulo create location-based production and hospitality options.[1]

Disclosure status

Current ownership percentages, audited financials, partner fees, audience methodology and conversion data are not publicly disclosed.

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