Skip to content
Press The Game

Brand

Beijing Esports

Beijing Esports (电竞北京) is Beijing’s annual city-branded esports program, launched in 2020 to stage events and support the city’s esports ecosystem.

B
Share this page
Updated November 10, 2026

Brand snapshot

Category

City esports activity brand

Beijing describes it as an esports activity brand named for the city.[2]

Launched

2020

The annual program launched under Beijing municipal government direction.[1][2]

Format

Annual, citywide program

Beijing says one edition is organized each year; five editions had been held by 2025.[2]

Program mix

Events · forums · exhibitions · entertainment

Official descriptions include competitions, industry forums, exhibitions and cultural programming.[1][3]

Five-year activity

Nearly 9,000 events · 9.28bn views

Beijing-reported cumulative activity and online/offline views across the program’s first five years; views are not unique people.[2]

2026 international event

IEM Beijing 2026 · Counter-Strike 2

ESL FACEIT Group identified the tournament as part of the “Beijing Esports” initiative.[5]

Work with Press The Game

Bring an opportunity to the table

Looking for media reach, industry insight or the right esports partner? Bring us your brief—we’ll help move it forward.

Find the right connection

Related coverage

IEM Returns to Beijing After Seven Years: The City’s Evolving Esports Industry
FeatureNov 10, 2026

IEM Returns to Beijing After Seven Years: The City’s Evolving Esports Industry

IEM’s return to Beijing after seven years drew 59,000 in-person attendances across six match days. This full-length report follows the venue, local details, audience experience and MOUZ’s title run.

IEM Beijing 2026 sets 16-team CS2 field and venue program before Nov. 2 start
NewsOct 29, 2026

IEM Beijing 2026 sets 16-team CS2 field and venue program before Nov. 2 start

IEM Beijing 2026 will bring 16 Counter-Strike 2 teams to Beijing from Nov. 2–8, with USD 1.25 million in total winnings, a 360-degree stage and a week of partner and fan activities.

Logitech G named IEM Beijing 2026's Official Peripherals Partner
NewsOct 21, 2026

Logitech G named IEM Beijing 2026's Official Peripherals Partner

Logitech G will be the Official Peripherals Partner of IEM Beijing 2026, with event integrations and an arena booth where attendees can try its latest PRO Series equipment.

DRG Esports-Hotel Project Signed in Shijingshan, Home to 135 Games Firms
NewsOct 25, 2026

DRG Esports-Hotel Project Signed in Shijingshan, Home to 135 Games Firms

Shijingshan signed a three-year agreement with the China Audio-video and Digital Publishing Association and a separate esports-hotel complex project with Dragon Ranger Gaming. The district also reported 135 gaming and esports-related companies and annual revenue above RMB 24.81 billion.

2026 Demacia Cup Global Invitational to Feature 12 Teams from Six Regions
NewsAug 27, 2026

2026 Demacia Cup Global Invitational to Feature 12 Teams from Six Regions

The 2026 Demacia Cup will become a Global Invitational from October 3 to 17, featuring 12 top-ranked teams from the LPL, LCK, LEC, LCS, LCP and CBLOL regions that did not qualify for the 2026 World Championship.

How VCT CN Is Building a Distinctly Chinese Touring Model
AnalysisMay 3, 2026

How VCT CN Is Building a Distinctly Chinese Touring Model

From Guangzhou and Hangzhou to Beijing, the tour places competition, publishing, cities, clubs, players, media and fans inside one system.

Pulling Back the Curtain on “Search, Fight, Extract” Esports: Delta Force’s First Professional League Takes the Stage
FeatureMar 25, 2026

Pulling Back the Curtain on “Search, Fight, Extract” Esports: Delta Force’s First Professional League Takes the Stage

Delta Force's first professional league is testing how the search, fight and extract format can become a professional esports competition.

Champions Shanghai: 148 Sponsor Records Reveal VCT’s Sponsorship Landscape
FeatureNov 9, 2026

Champions Shanghai: 148 Sponsor Records Reveal VCT’s Sponsorship Landscape

A review of 148 sponsor-brand records across the 16 teams that qualified for Champions Shanghai 2026, comparing VCT's hardware partners, traditional brands and regional commercial patterns.

Fight of the Golden Spatula plans to double its esports prize pool in 2027; PC edition planned for next season
NewsNov 8, 2026

Fight of the Golden Spatula plans to double its esports prize pool in 2027; PC edition planned for next season

At a November 6 event in Xi'an, Fight of the Golden Spatula announced a 2027 esports revamp, a three-year CNY 1 billion ecosystem commitment, and a PC edition planned for the next music-themed season.

Leo Faria on VCT 2027: More Tournaments, Fewer Partner Teams, More Dreams to Chase
InterviewNov 3, 2026

Leo Faria on VCT 2027: More Tournaments, Fewer Partner Teams, More Dreams to Chase

Riot's VALORANT Esports chief explains why the 2027 VCT will add tournaments and open paths for teams while reducing the number of partner slots.

Related entities