Skip to content
Press The Game

Organizations

PLU Game Entertainment Media

PLU is a Chinese esports media and event-production business that established an early operating base in Taicang and organized the first LPL season there in 2013.

Updated Sep 27, 2026
P

Commercial snapshot

Historical role

Esports media and event production

The 2018 People's Esports feature describes PLU's competition production and early Taicang office; current operations are not verified.[1][2]

Taicang presence

2011 onward

A 2018 Taicang government report identifies PLU as the first esports business to enter the Science and Education New City in 2011.[2]

Current status

Not publicly verified

The sources reviewed describe historical activity; they do not establish the company's current operating status.

Work with Press The Game

Bring an opportunity to the table

Looking for media reach, industry insight or the right esports partner? Bring us your brief—we’ll help move it forward.

Find the right connection

PTG Database Analysis

The available evidence places PLU in the early commercial infrastructure of Chinese esports: it operated esports media and event production, established a base in Taicang, and organized the inaugural LPL season there in 2013. The 2018 account also describes public support through facilities and a minority investment. These are historical facts, not evidence of PLU’s current operations or valuation. The source article reports that Suning later acquired the business, but the present status of the operating entity is not established in the materials reviewed.[1][2]

References2
  1. [1]People's Esports interview (2018) — Historical account of PLU's Taicang base and LPL production.
  2. [2]Taicang government report (2018) — Identifies PLU's 2011 entry into Taicang's Science and Education New City.