Skip to content
Press The Game
Back to News

NewsPartnerships

Razer becomes BLAST Premier's official headset partner across 12 events

Razer and BLAST have announced a headset partnership for BLAST Premier, with Razer identifying a two-year, 12-event arrangement through 2028 and BLAST confirming the first activation in Hong Kong in November 2026.

3 min read

By Press The Game Editorial TeamPublished September 22, 2026
Razer positions the BlackShark V3 Pro at the centre of its new BLAST Premier headset partnership.
Razer positions the BlackShark V3 Pro at the centre of its new BLAST Premier headset partnership. · Razer Newsroom official partnership key visual

Razer and BLAST separately announced on Sept. 21 that Razer will become the official headset partner of BLAST Premier, the global Counter-Strike 2 tournament circuit. BLAST described the agreement as multi-year, while Razer’s Newsroom specified a two-year arrangement covering 12 events from late 2026 through 2028. The partnership will debut at BLAST Premier Rivals Hong Kong from Nov. 11–15, 2026.

BLAST said Razer will be integrated into broadcasts, digital content and fan-facing activations at arena events, while Razer headsets will be used in the competitive environment. Razer’s formal release says players will compete on stage using its headsets. Neither announcement discloses the financial terms of the deal.

Why It Matters

The agreement places a headset brand inside tournament delivery as well as around the event. Razer is not being presented only through a team or athlete endorsement: the official materials describe stage use, broadcast integrations, digital content and arena activations across the BLAST Premier experience. That gives the partnership a repeatable presence wherever the covered events are staged and distributed.

The product at the centre of the arrangement is the Razer BlackShark V3 Pro. Razer says the model was developed with input from Counter-Strike Major champion and Team Razer athlete Nikola “NiKo” Kovač and other esports professionals, with emphasis on sound clarity, communication, comfort and noise isolation. Razer also cites ProSettings data showing more than 775 tracked professional esports players using a Razer headset; that figure is a company-cited market claim, not an independently audited measure in the announcements.

What Changed

The new commercial designation is the key change: Razer is now identified as BLAST Premier’s Official Headset Partner. Razer’s blog frames the relationship around the 2026 and 2027 seasons and the Bounty, Open and Rivals formats, while its Newsroom release adds the more specific 12-event scope through 2028. BLAST’s own announcement confirms the partner role and activation plan but only calls the agreement multi-year.

BLAST Senior Vice President of Brand Partnerships Steve Rossi said the partnership should strengthen the stage environment for teams and connect Razer with Counter-Strike fans worldwide. The first observable test of that promise will be the Hong Kong event, where BLAST says Razer will have an on-site presence alongside broadcast and event integration.

What to Watch

  • The Nov. 11–15 Hong Kong event, including the specific Razer headset setup, broadcast placements and arena activations.
  • A complete list of the 12 covered events, which would clarify how the arrangement maps onto the Bounty, Open and Rivals calendar.
  • Any later disclosure of financial terms, exclusivity or the exact end date, since BLAST’s public statement is less specific than Razer’s two-year description.

Partnerships or media enquiries:contact@pressthegame.com

Related coverage

“Hong Kong needs more events like these”: ESAHK founding president Eric Yeung on BLAST
InterviewOct 10, 2026

“Hong Kong needs more events like these”: ESAHK founding president Eric Yeung on BLAST

Professor Eric Yeung, JP discusses BLAST’s Hong Kong return, local production, opportunities for students and why the city needs more esports events throughout the year.

BLAST Premier Rivals returns to Hong Kong on November 11–15 with M Mark recognition
NewsOct 9, 2026

BLAST Premier Rivals returns to Hong Kong on November 11–15 with M Mark recognition

BLAST has launched its second Hong Kong Rivals edition, with eight teams and a stated USD 1 million prize pool, citing more than HKD 600 million in total economic impact from the 2025 event.

Logitech G named IEM Beijing 2026's Official Peripherals Partner
NewsOct 21, 2026

Logitech G named IEM Beijing 2026's Official Peripherals Partner

Logitech G will be the Official Peripherals Partner of IEM Beijing 2026, with event integrations and an arena booth where attendees can try its latest PRO Series equipment.

NODWIN China facilitates CROCIRIS partnership with Paper Rex
NewsOct 15, 2026

NODWIN China facilitates CROCIRIS partnership with Paper Rex

NODWIN Gaming China facilitated a partnership naming XIBERIA’s CROCIRIS line Paper Rex’s Official Audio Partner, with equipment, jersey and VCT Pacific activations and product work planned for 2027.

Ruyi Cinema says KPL campaign sold 1 million products and added 450,000 users
NewsOct 12, 2026

Ruyi Cinema says KPL campaign sold 1 million products and added 450,000 users

Ruyi Cinema reported more than 1 million KPL co-branded product sales and about 450,000 new users for the Wanda Cinema app and mini-program from Oct. 1–7.

VALORANT and Balenciaga unveil Shanghai concept gaming café ahead of Champions 2026
NewsSep 22, 2026

VALORANT and Balenciaga unveil Shanghai concept gaming café ahead of Champions 2026

An official VALORANT video post presents a Balenciaga concept collaboration in Shanghai during Champions 2026, including the claimed first release of BALENCIAGA NEO FOCUS gaming glasses and a Viper digital-brand-friend activation.

IEM Beijing 2026 sets 16-team CS2 field and venue program before Nov. 2 start
NewsOct 29, 2026

IEM Beijing 2026 sets 16-team CS2 field and venue program before Nov. 2 start

IEM Beijing 2026 will bring 16 Counter-Strike 2 teams to Beijing from Nov. 2–8, with USD 1.25 million in total winnings, a 360-degree stage and a week of partner and fan activities.

XinSai Cancels XPL Luoyang 2026 Counter-Strike 2 Tournament
NewsSep 27, 2026

XinSai Cancels XPL Luoyang 2026 Counter-Strike 2 Tournament

XinSai Esports cancelled its Oct. 29–Nov. 1 XPL Luoyang event after a venue scheduling conflict, saying registered teams would keep VRS points and receive full refunds.

Perfect World to Host the 2027 Winter Counter-Strike Major in Shanghai
NewsSep 16, 2026

Perfect World to Host the 2027 Winter Counter-Strike Major in Shanghai

Perfect World Esports will bring the 2027 winter Counter-Strike Major back to Shanghai, with the event planned for November and December 2027.

Why Is the LCK Cup Final Being Played in Hong Kong?
FeatureFeb 26, 2026

Why Is the LCK Cup Final Being Played in Hong Kong?

LCK's first official competition outside South Korea raises questions about its financial pressure, global audience and overseas ambitions.