SLIVER.tv developed video tools for esports events, including live 360-degree streams, replays and tournament highlights. Its 2016 platform announcement lists Counter-Strike: Global Offensive among the supported games. In 2017, the company said its streaming work included tournament operators such as DreamHack and Turner E-League.[1][2]
Organizations
SLIVER.tv
SLIVER.tv was an esports video platform that offered live streaming and replay services in 360-degree virtual reality for games including Counter-Strike: Global Offensive.
Commercial snapshot
Headquarters
Cupertino, California, United States[1]
Platform launch
Fall 2016[1]
Gaming formats
CS:GO, League of Legends and Dota 2 streams[1]
Tournament operations
Live production, capture, replay and delivery tools[1]
Work with Press The Game
Bring an opportunity to the table
Looking for media reach, industry insight or the right esports partner? Bring us your brief—we’ll help move it forward.
References2
- [1]SLIVER.tv platform launch announcement — Company identity, platform features and 2016 location.
- [2]Theta Labs on SLIVER.tv and tournament operators — Company account of SLIVER.tv's tournament streaming work and the Theta network launch.
Related coverage
News and features

Evil Geniuses to end competitive and day-to-day operations on Nov. 2
Evil Geniuses says it will stop competitive and day-to-day operations on Nov. 2, citing limited sponsorship and rising competition costs, and will wind down while working with affected personnel.

Skydance completes Warner Bros. Discovery acquisition, adding WB Games to its portfolio
Skydance completed its acquisition of Warner Bros. Discovery on October 6, bringing Warner Bros. Games and its development portfolio into the combined company.

Panda Express makes Roblox and Fortnite a standing marketing platform
After Roblox and Fortnite campaigns produced reported brand-lift results, Panda Express is shifting to an ongoing gaming presence, according to Super League and Marketing Dive.

Esports ranked as Polymarket Global’s top trading category in August, analyst says
Ollie Ring’s review estimates that esports markets generated about US$1.32 billion in August trading on Polymarket Global, with a separate sample also showing high activity.

Complexity ends operations after 23 years as Jason Lake leaves
Jason Lake said Complexity decided to close at the end of 2025 and that its intellectual property has since returned to GameSquare under the seller-financed structure of the 2024 sale.

Lisa x PlayStation DualSense controller and merchandise launch in October
PlayStation and Lisa will launch a limited-edition DualSense wireless controller globally on Oct. 30, with pre-orders opening Oct. 2 and a U.S.-focused merchandise collection arriving through PlayStation and Lisa's Amazon channels.

Team Liquid and Alienware extend partnership through 2031
Team Liquid and Alienware have extended their long-running partnership through 2031, deepening its role across training facilities, product testing and esports content.

Electronic Arts Completes $55 Billion Sale to PIF, Silver Lake and Affinity
Electronic Arts’ August 4 SEC filing confirms that the approximately $55 billion acquisition closed, EA became a wholly owned subsidiary of the buyer group’s parent company, and Nasdaq trading was suspended before August 5.
