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Market · National

New Zealand

New Zealand is an export-oriented Pacific game-development market. Its studios sell predominantly to overseas consumers, while some publisher circuits group its players with Australia.

New Zealand
Auckland city panorama, New Zealand. · Christian Mehlführer, User:Chmehl · CC BY 2.5 Resized and converted to JPEG; displayed crop may vary.
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Updated October 5, 2026

Market snapshot

Population

5,324,700 (2025)[2]

Internet use

93.5% (2024)[3]

Share of the population using the internet; not a player or esports-audience count.

FY2025/2026 industry revenue

NZ$1.002bn[4]

NZGDA annual survey; 95% of revenue came from international consumer sales.

Historical Halo pathway

Australia / New Zealand[1]

The 2025 HCS Open Series grouped the two countries for qualification.

Market ecosystem

References5
  1. [1]HCS 2025 Roadmap — Halo Championship Series
  2. [2]Population, total — New Zealand — World Bank
  3. [3]Individuals using the Internet (% of population) — New Zealand — World Bank / International Telecommunication Union
  4. [4]New Zealand Game Development Industry Surpasses $1 Billion in Revenue — New Zealand Game Developers Association
  5. [5]AucklandPano MC.jpg — Wikimedia Commons

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