Resident population
1,672,066
Fukuoka City estimate for 1 September 2026, based on the 2025 census preliminary results and subject to revision.[2]
City
Fukuoka is a city in Japan whose esports profile combines a QTnet-operated professional team with city-supported games-creator programs.

Resident population
1,672,066
Fukuoka City estimate for 1 September 2026, based on the 2025 census preliminary results and subject to revision.[2]
Telecommunications operator
Its company profile lists two headquarters, a service operations center and three data centers in Fukuoka City.[3]
Professional esports team
QTnet took over the professional team's operations on 1 April 2026 after absorbing group company Sengoku.[4]
A sourced operational overview, not legal advice. Requirements should be rechecked before launch.
Topic
Game creator development
Current position
Fukuoka City's 2026 Game Sprint program describes game jams and workshops for local creator development and student-company contact.[5]
Commercial implication
The documented city support is focused on talent development and industry contact; check each program's current schedule and eligibility before planning participation.
Topic
Esports industry networking
Current position
The city lists esports promotion in its creative-industries portfolio. Its FY2024 report records business-matching activity through the Fukuoka Esports Association.[6][7]
Commercial implication
This confirms past municipal support for industry networking, but current services and participation terms should be checked with the city before budgeting.
QTnet is a Fukuoka-headquartered telecommunications operator. Since 1 April 2026, its esports business unit has directly operated QT DIG∞.
Fukuoka City's game-development programming uses short-form production events and workshops to support local creator development and contact between students and companies.
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