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Market · National

Poland

Poland is an export-oriented European game-production and services market. Its industry combines studios with quality assurance, localization, porting, asset production and digital distribution.

Poland
Warsaw skyline at dusk, Poland. · Simon Jowett (Flikr) · CC0 Resized and converted to JPEG; displayed crop may vary.
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Updated October 5, 2026

Market snapshot

Population

36,435,861 (2025)[2]

Internet use

88.6% (2024)[3]

Share of the population using the internet; not a player or esports-audience count.

2025 industry report

824 studios · 14,568 specialists[4]

PARP report counts; the industry includes development and related production services.

Software research footprint

Warsaw[1]

JetBrains lists a research centre in Warsaw.

Market access

A sourced operational overview, not legal advice. Requirements should be rechecked before launch.

Topic

Production partnerships

Current position

PARP’s 2025 industry report covers studios and services including QA, localization, porting and asset production.[4]

Commercial implication

Select partners by production role and capability rather than treating every listed company as a game publisher.

Verified Oct 5, 2026

Market ecosystem

References5
  1. [1]Contact Us - JetBrains — JetBrains
  2. [2]Population, total — Poland — World Bank
  3. [3]Individuals using the Internet (% of population) — Poland — World Bank / International Telecommunication Union
  4. [4]The Game Industry of Poland — Report 2025 — Polish Agency for Enterprise Development
  5. [5]A Warsaw skyline at dusk 3345h5u5.jpg — Wikimedia Commons

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