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Club

FunPlus Phoenix

FunPlus Phoenix is a Chinese esports club founded by game developer and publisher FunPlus, best known for winning the 2019 League of Legends World Championship and currently active in VCT CN.

FunPlus Phoenix
FunPlus Phoenix mark shown in official VALORANT Esports competition materials, adapted for PTG cover format
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Updated September 6, 2026

Commercial snapshot

Founded

2017

The club's competitive record begins in 2017; FunPlus confirms it founded FPX.[1][5]

Based in

Not publicly disclosed

Current headquarters are not publicly disclosed; FPX remains active in China's official VALORANT competition in 2026.[4]

Signature achievement

2019 League of Legends World Champion

Both FunPlus and Riot's LoL Esports materials identify FPX as the 2019 world champion.[1][3]

Audience reach

Not publicly disclosed

Ownership

FunPlus

Current ownership percentages and any separate club operating entity were not disclosed in the reviewed sources.[1]

Current financials

Not separately disclosed

FunPlus is privately held and no current FPX-only revenue, valuation or profitability was confirmed.

Key people

Andy Zhong

FunPlus CEO and co-founder

Leads FPX's founder and parent company; no separate current FPX executive was confirmed.[2]

Category

Public disclosure

Partner

Not verified from a current club-owned partner inventory

Commercial note

Current club partners, conflicts and rights availability require direct confirmation.

PTG Database Analysis

FunPlus Phoenix combines a publisher-founded ownership story with a championship League of Legends legacy and a current VCT CN team. The official 2026 competition record supports present VALORANT activity, while historical LoL achievements remain attached to the corresponding Team and competition period in PTG’s database.[1][3][4]

The 2019 world title supplies the clearest international brand asset, and the FunPlus connection creates a credible gaming-industry context. That connection does not make the parent company’s game IP, distribution or audience inventory automatically available to FPX partners; each right requires explicit authorization.[1][3]

Current club leadership, partner inventory, ownership percentages, FPX-only revenue, valuation, audience methodology, fees and conversion performance were not confirmed. Commercial proposals should therefore center on named current teams and verified historic assets without presenting former rosters or undisclosed parent-company capabilities as current club inventory.[1][4]

References5
  1. [1]FunPlus — company profile and FPX history — Official parent-company statement identifying FPX's founder and 2019 title
  2. [2]FunPlus — Leadership Team — Current parent-company leadership
  3. [3]LoL Esports — 2020 Spring Finals overview — Riot's identification of FPX as 2019 world champion
  4. [4]VALORANT Esports — VCT China — Riot's current 2026 FPX competition record and team mark
  5. [5]Liquipedia — FunPlus Phoenix — Structured historical cross-check for formation and League of Legends record

Commercial opportunities

VCT CN team rights

Current competition visibility exists through the FPX VALORANT team, subject to Riot and league rules.[4]

Championship storytelling

The verified 2019 League of Legends title remains a strong historic content anchor.[1][3]

FunPlus ecosystem

Any connection to FunPlus games, publishing or corporate channels must be separately authorized rather than inferred from common ownership.[1]

Disclosure status

Current partner inventory, fees, audience methodology, revenue and conversion data are not publicly disclosed.

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