Exhibition base
City
Goyang
Goyang, South Korea, combines exhibition infrastructure at KINTEX with city-backed content-IP development for webtoons, broadcasting and games.

Market snapshot
Content industries
Webtoons, broadcasting and games[2]
Local policy
A sourced operational overview, not legal advice. Requirements should be rechecked before launch.
Topic
Esports and games planning
Current position
On October 6, 2026, Goyang announced an approximately eight-month, KRW 80 million study for its 2027–2031 esports and games strategy, including demand and operating-feasibility assessments.[3]
Commercial implication
Facility proposals will be assessed through the study before the city determines scale, location and operating arrangements.
Topic
Content-IP facilities
Current position
The IP Convergence Content Cluster in Daehwa-dong is under construction. Its planned facilities include exhibition and visitor-experience space, creation and R&D space, and business accommodation.[2]
Commercial implication
Content businesses can track future occupancy and programme announcements as construction proceeds.
Market ecosystem
Venues and content infrastructure
An operating exhibition complex and a content-business facility under construction provide distinct parts of the city's infrastructure.
References3
- [1]KINTEX — Exhibition Hall Overview — KINTEX
- [2]고양시, 지식재산(IP)융복합 콘텐츠 협력 단지(클러스터) 착공…콘텐츠 산업 거점 조성 본격화 — Goyang City
- [3]고양시 'e스포츠 산업 육성' 5개년 기본계획 수립 — Yonhap News Agency
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